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New Games at the AGA
 

       These are the Latest Games occurring at the AGA as of Wednesday 23rd June, 1999



ROLE-PLAYING GAMES

   This section details a whole host of new Role-Playing Games just starting or soon to start at the AGA Premises.  If you'd like to find out more about a Game or inquire about joining in please contact the Game's Game Master or the AGA Campaign Co-ordinator (Mark Philp).  Mark can be contacted at mark.philp@student.adelaide.edu.au or via ICQ, his ICQ number being 457862.
 

The X-Ron Project

Modern Day Superheroes Game

When:                           Thursday Evenings from 5pm – 10.30pm
System:                         Star Wars RPG System
Game Master:                Mark Philp
Contact Person:             Mark Philp
Contact Number:           (08) 8263-3316
Open to New Players:   Yes
E-Mail Address:             mark.philp@student.adelaide.edu.au

KUDOS - “GLORY TO THE VICTORS OF THE NEW AGE”

   A number of mysterious disappearances have been occurring all over Adelaide of late that have baffled police and mystified the community in general.  It all started when homeless people lurking about town suddenly started dropping in numbers…  Now average, ordinary people are disappearing from the streets of Adelaide left, right and centre with no one possessing any clue as to why this is happening!
 

Swansong: “Perth by Night”

White Wolf World of Darkness Chronicle

*** Beginning when enough interested Players have registered their interest ***

When:                            To be ran on Friday Evenings Fortnightly starting at 6pm
System:                          Vampire: The Masquerade
Game Master:                Alan Michell
Contact Person:             Alan Michell
Contact Number:           (08) 8295-1005
Open to New Players:   Yes
E-Mail Address:            galliard_fang@hotmail.com

   Perth is in the grip of a darkness, the result of excesses of the 80’s, and the rise of unchecked evils.  If vigilance is the price of freedom, then damnation is the cost of decadence.  All things have suffered and there are the “Interesting Times” of the old Chinese curse.

   The Sabbat has unleashed their assault to conquer the city – both succeeding and somehow failing.  They rule the city, after the Camarilla have seemingly gone to ground, but have failed to claim the heads of the former Kindred of the city.  The longer the uneasy situation lasts the weaker each side becomes, unsure of their hold on power, and all too ignorant of the true threats in their midst.

   These are the days when glory can be earned, fortunes can be made and destinies realised or everything may come to naught, and the darkness will overwhelm us all.

   You can choose your fate, and possibly the fate of the city…

   Will you rise to the challenge?
 

MechWarrior

Futuristic Battletech Campaign

When:                           Saturday evenings from 7pm - Late
System:                         MechWarrior (for RPG'ing) / Battletech (For War Gaming)
Game Master:               Scott Walker
Contact Person:            Campaign Co-ordinator
--- No Contact Details currently Available ---
Open to New Players:   No

   Battletech - FASA's Game where giant 2-storey sized 'Mechs go out and fight battles and wars all in the name of glory, honour, and ancient grudges.  The year is 3060...  Players play mercenary 'Mech pilots who are struggling from one job to another, not directly affiliated with any clan or organization but out for themselves.  It takes money to buy and modify 'Mechs...  Serious money!  The kind of money men can only make through salvage and hard battles slugging it out against targets worth their weight in gold (and technology!).  So these guys put their necks out on the line in the hope of upgrading their collection of rag-tag war-torn 'Mechs.
 
 

WAR GAMES

   This section details a whole host of new War Games just starting or soon to start at the AGA Premises.  If you'd like to find out more about a Game or inquire about joining in please contact the Game's Umpire or the AGA Campaign Co-ordinator (Mark Philp).  Mark can be contacted at mark.philp@student.adelaide.edu.au or via ICQ, his ICQ number being 457862.
 

   I (The Gaming Co-ordinator and Web Master, Mark Philp) am attempting to accertain what's going on with War Gaming at the AGA at the moment.  I should have an idea by Sunday 27th June...  It's just a matter of verifying what's coming up.  I believe a World War II 'Rapid Fire' scenario set on the airfields of Crete is being planned, as well as a historical DBM scenario of some kind.  More details will be appearing soon!  For information on Games currently running jump to our Ongoing Games Page.
 

The Return to Amaeus VII

*** Starting Sunday July 4th at 12.30pm ***

When:                           Sunday Afternoons from 12.30pm – 6pm
System:                         Battletech
Game Master:                Mathew Thompson
Contact Person:             Mark Philp
Contact Number:           (08) 8263-3316
Open to New Players:   Yes
E-Mail Address:             mark.philp@student.adelaide.edu.au

   One year ago Amaeus was the designated world within the fringes of White Clan space where crucial peace-talks relating to the Four Clans War (between Red, Blue, Green and Gold Clans) were held.  During the talks Black Clan invaded Amaeus, eventually wiping out all those who attended the conference save for a small unit of Gold Clan troops who managed to escape off-world via an orbital drop-ship.

   Now, Amaeus VII is a key Black Clan listening and re-supply post that has been used to launch their invasion against the ever-peaceful White Clan.  White Clan understands what lies before them as they look back on the Four Clans War…  Years of death and desolation await if they allow Black Clan to ravage their worlds.  So, in order to strike back at Black Clan and end the War before it escalates any further White Clan must act!  And act now!

   White Clan Strategists have assessed that the re-capture and fortification of Amaeus VII in the fringes of now-contested space would break Black Clan’s major supply lines, knock out a major intelligence-gathering listening post, and slow down its advance long enough for White Clan to reinforce their worlds (not to mention be a morale boost to the Clan in general).  So, ill equipped and with nothing but luck on their side, a small unit of White Clan troops have been mustered and assigned a great task for the very security of the Clan they know and love!

   A very simple Battletech scenario for anyone who's interested in either learning the Game or familiarising themselves with FASA's latest version of the Battletech rules.  Only 3025 'Mechs and basic technology will be used.
 
 
 

 
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Adelaide Gamers' Assoc. 1999.